AI Insights · Timothy · April 2022
Top 5 Dinosaur Games on iOS in Oceania: Q1 2022
Explore the performance of the top 5 dinosaur-themed games on iOS in Oceania during Q1 2022, including download trends and revenue insights.
During the first quarter of 2022, the top 5 dinosaur-themed games on iOS in Oceania displayed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared.
Merge & Fight - Dinosaur Game by HOMA GAMES saw significant fluctuations in its weekly downloads. The app started with 225 downloads in the first week of February and peaked at 14.7K in the third week. By the end of March, downloads had tapered off to around 5.2K. The game's weekly active users followed a similar trend, peaking at 18.6K in mid-February and gradually declining to 9.3K by the end of the quarter. Revenue was minimal, with a slight uptick to $72 in the week of March 21.
Jurassic World Alive, published by Jam City, Inc., experienced a steady revenue stream throughout the quarter, with weekly earnings ranging between $3.5K and $7K. Downloads saw a significant drop from 3.3K in late January to just 532 by the end of March. Active users also decreased from 4.6K in late January to about 2.1K by the end of the quarter.
Dino Tycoon - 3D Building Game from UNIVERSAL MOBILE GAMES TECHNOLOGY CO., LIMITED showed consistent weekly revenue, fluctuating between $124 and $405. Downloads experienced a decline from 1.9K in early February to just under 1K by the end of March. Active users, however, remained relatively stable, hovering around 5.5K to 6.2K throughout the quarter.
Jurassic World™: The Game, another title from Jam City, Inc., had a strong revenue performance, with peaks reaching up to $25.1K in late January. Weekly downloads were stable, averaging around 1K to 1.5K. The game's active user base was consistent, maintaining around 4.4K to 5.5K users throughout the quarter.
Lastly, Hyper Evolution by SayGames LTD showed modest revenue, peaking at $34 in the final week of March. Downloads varied, starting at 1.6K in late December and dropping to about 931 by the end of the quarter. Active users also declined, from nearly 6K at the start of the year to just under 4K in late March.
These insights are brought to you by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.